Sunday, 1 May 2011

Week 3 - 36 Dark and Light Textures + Crysis Model

36 Dark & Light Textures

Dark & Light Crysis Model


The two clients will come down from their two mountain tops, each with their own walk ways to the meet point. The left one has a walk path to move down where the other on the right will have to more through rougher but still capable walkways.




With this concept of dark and light, I tried to put the two aspects into visual images where we also had two clients that were also pretty different in person. I created two island one more of a dark theme and the other with a lighter theme to show the contrast between the two clients. I made my model the meeting point as a sort of bridge between , to unite the two together. I think it helped "bridge" the two in a way for harmony just like "Ying and Yang"

Sketch up model -
http://sketchup.google.com/3dwarehouse/details?mid=867843b536df0c963b0a27eee06f43d4&result=1 

Crysis Levels and Object Files

http://www.gamefront.com/files/20285962/z3377542_Objects_rar 

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